ENTE 101 Introduction to Entertainment Technology
Introduction to Entertainment Technology surveys the field of Entertainment Technology, introducing the various events and venues that utilize entertainment technicians, such as conference centers, hotels, theaters, religious centers, sports arenas, and other venues with integrated, high-technology communication needs. Students will gain knowledge of industry practices and procedures.
Hours Weekly
3
Course Objectives
- Identify and select the appropriate entertainment technology tools and equipment to fulfill needs for live events, taking into consideration the needs of the presentation and the type of presentation venue.
- Demonstrate the effective understanding and use of entertainment technology tools, equipment, and materials.
- Demonstrate clear communication and collaboration using entertainment technology skills while preparing, connecting, and programming basic lighting, sound, and video equipment.
- Apply safety procedures, rules, and techniques while installing and operating entertainment technology equipment.
Course Objectives
- Identify and select the appropriate entertainment technology tools and equipment to fulfill needs for live events, taking into consideration the needs of the presentation and the type of presentation venue.
Learning Activity Artifact
- Other (please fill out box below)
- Projects
Procedure for Assessing Student Learning
- Technological Literacy Rubric
- Assignment rubric
Program Goal(s)
Degree: Entertainment Technology A.A.S. Degree (Career)
Identify and utilize electrical, lighting, and acoustical theories and designs pertaining to live events.
- Demonstrate the effective understanding and use of entertainment technology tools, equipment, and materials.
Learning Activity Artifact
- Other (please fill out box below)
- Projects
Procedure for Assessing Student Learning
- Technological Literacy Rubric
- Answer results
Program Goal(s)
Degree: Entertainment Technology A.A.S. Degree (Career)
Identify and utilize electrical, lighting, and acoustical theories and designs pertaining to live events.
- Demonstrate clear communication and collaboration using entertainment technology skills while preparing, connecting, and programming basic lighting, sound, and video equipment.
Learning Activity Artifact
- Other (please fill out box below)
- Projects
Procedure for Assessing Student Learning
- Technological Literacy Rubric
- Answer results
Program Goal(s)
Degree: Entertainment Technology A.A.S. Degree (Career)
Identify and utilize electrical, lighting, and acoustical theories and designs pertaining to live events.
- Apply safety procedures, rules, and techniques while installing and operating entertainment technology equipment.
This objective is a course Goal Only
Learning Activity Artifact
- Other (please fill out box below)
- Class assignment
Procedure for Assessing Student Learning
- Other (please fill out box below)
- Assignment rubric
Program Goal(s)
Degree: Entertainment Technology A.A.S. Degree (Career)
Identify and utilize electrical, lighting, and acoustical theories and designs pertaining to live events.